Jake Shore d5e86e050b MCP Pipeline + workspace sync — 2026-02-06
=== WHAT'S BEEN DONE (Recent) ===

MCP Pipeline Factory:
- 38 MCP servers tracked across 7 pipeline stages
- 31 servers at Stage 16 (Website Built) — ready to deploy
- All 30 production servers patched to 100/100 protocol compliance
- Built complete testing infra: mcp-jest, mcp-validator, mcp-add, MCP Inspector
- 702 auto-generated test cases ready for live API testing
- Autonomous pipeline operator system w/ 7 Discord channels + cron jobs
- Dashboard live at 192.168.0.25:8888 (drag-drop kanban)

CloseBot MCP:
- 119 tools, 4,656 lines TypeScript, compiles clean
- 14 modules (8 tool groups + 6 UI apps)

GHL MCP:
- Stage 11 (Edge Case Testing) — 42 failing tests identified

Sub-agent _meta Labels:
- All 643 tools across 5 MCPs tagged (GHL, Google Ads, Meta Ads, Google Console, Twilio)

OpenClaw Upwork Launch:
- 15 graphics, 6 mockups, 2 PDFs, 90-sec Remotion video
- 3-tier pricing: $2,499 / $7,499 / $24,999
- First $20k deal closed + $2k/mo retainer (hospice)

Other:
- Surya Blender animation scripts (7 tracks)
- Clawdbot architecture deep dive doc
- Pipeline state.json updates

=== TO-DO (Open Items) ===

BLOCKERS:
- [ ] GHL MCP: Fix 42 failing edge case tests (Stage 11)
- [ ] Expired Anthropic API key in localbosses-app .env.local
- [ ] Testing strategy decision: structural vs live API vs hybrid

NEEDS API KEYS (can't progress without):
- [ ] Meta Ads MCP — needs META_ADS_API_KEY for Stage 8→9
- [ ] Twilio MCP — needs TWILIO_API_KEY for Stage 8→9
- [ ] CloseBot MCP — needs CLOSEBOT_API_KEY for live testing
- [ ] 702 test cases across all servers need live API credentials

PIPELINE ADVANCEMENT:
- [ ] Stage 7→8: CloseBot + Google Console need design approval
- [ ] Stage 6→7: 22 servers need UI apps built
- [ ] Stage 5→6: 5 servers need core tools built (FreshBooks, Gusto, Jobber, Keap, Lightspeed)
- [ ] Stage 1→5: 3 new MCPs need scaffolding (Compliance GRC, HR People Ops, Product Analytics)

PENDING REVIEW:
- [ ] Jake review OpenClaw video + gallery → finalize Upwork listing
- [ ] LocalBosses UI redesign (Steve Jobs critique delivered, recs available)

QUEUED PROJECTS:
- [ ] SongSense AI music analysis product (architecture done, build not started)
- [ ] 8-Week Agent Study Plan execution (curriculum posted, Week 1 not started)
2026-02-06 06:22:26 -05:00

165 lines
5.7 KiB
Python

"""
Track 09: WITH U - Two Orbiting Souls/Spheres with Stars (THE TURN!)
"""
import bpy
import math
import random
import sys
import os
sys.path.insert(0, os.path.dirname(os.path.dirname(os.path.abspath(__file__))))
from utils import *
def create_with_u_animation():
"""Create the full Track 09 animation - the emotional centerpiece."""
clear_scene()
setup_scene(background_color=(0.047, 0.039, 0.035, 1.0)) # Warm dark
# Create camera
camera = create_camera(location=(0, -12, 6), rotation=(1.1, 0, 0))
animate_camera_orbit(camera, center=(0, 0, 0), radius=12, height=5,
start_frame=1, end_frame=TOTAL_FRAMES, revolutions=0.35)
# Create Soul 1 (main gold)
soul1 = create_sphere(location=(2, 0, 0), radius=0.4, segments=24, rings=16, name="Soul1")
soul1_mat = create_emission_material("Soul1Mat", COLORS["with_u"], strength=4.0)
soul1.data.materials.append(soul1_mat)
# Create Soul 2 (lighter gold)
soul2 = create_sphere(location=(-2, 0, 0), radius=0.35, segments=24, rings=16, name="Soul2")
soul2_mat = create_emission_material("Soul2Mat", (0.988, 0.827, 0.302, 1.0), strength=4.0)
soul2.data.materials.append(soul2_mat)
# Entrance animation
keyframe_scale(soul1, 1, 0.01)
keyframe_scale(soul1, 60, 1.0)
keyframe_scale(soul2, 1, 0.01)
keyframe_scale(soul2, 60, 1.0)
# Orbital dance animation
orbit_start = 90
orbit_end = 550
for frame in range(orbit_start, orbit_end + 1, 3):
t = (frame - orbit_start) / (orbit_end - orbit_start)
angle = t * 2.5 * math.pi
# Elliptical orbits with vertical motion
r1 = 2 + 0.3 * math.sin(angle * 2)
r2 = 2 + 0.3 * math.sin(angle * 2 + math.pi)
pos1 = (
r1 * math.cos(angle),
r1 * math.sin(angle),
0.5 * math.sin(angle * 3)
)
pos2 = (
r2 * math.cos(angle + math.pi),
r2 * math.sin(angle + math.pi),
0.5 * math.sin(angle * 3 + math.pi)
)
keyframe_location(soul1, frame, pos1)
keyframe_location(soul2, frame, pos2)
# Create orbital trails using curves
trail1_points = []
trail2_points = []
for t in range(100):
angle = t / 100 * 2.5 * math.pi
r1 = 2 + 0.3 * math.sin(angle * 2)
r2 = 2 + 0.3 * math.sin(angle * 2 + math.pi)
trail1_points.append((
r1 * math.cos(angle),
r1 * math.sin(angle),
0.5 * math.sin(angle * 3)
))
trail2_points.append((
r2 * math.cos(angle + math.pi),
r2 * math.sin(angle + math.pi),
0.5 * math.sin(angle * 3 + math.pi)
))
trail1 = create_curve_from_points(trail1_points, name="Trail1", bevel_depth=0.015)
trail1_mat = create_emission_material("Trail1Mat", COLORS["with_u"], strength=1.5)
trail1.data.materials.append(trail1_mat)
trail2 = create_curve_from_points(trail2_points, name="Trail2", bevel_depth=0.015)
trail2_mat = create_emission_material("Trail2Mat", (0.988, 0.827, 0.302, 1.0), strength=1.5)
trail2.data.materials.append(trail2_mat)
# Animate trails appearing
trail1.data.bevel_factor_end = 0.0
trail1.data.keyframe_insert(data_path="bevel_factor_end", frame=orbit_start)
trail1.data.bevel_factor_end = 1.0
trail1.data.keyframe_insert(data_path="bevel_factor_end", frame=orbit_end)
trail2.data.bevel_factor_end = 0.0
trail2.data.keyframe_insert(data_path="bevel_factor_end", frame=orbit_start)
trail2.data.bevel_factor_end = 1.0
trail2.data.keyframe_insert(data_path="bevel_factor_end", frame=orbit_end)
# EPIC MOMENT - Stars appear!
stars_appear_frame = 480
stars = create_star_field(count=200, radius=15, min_size=0.02, max_size=0.06)
for i, star in enumerate(stars):
keyframe_scale(star, 1, 0.01)
keyframe_scale(star, stars_appear_frame + i // 5, 0.01)
keyframe_scale(star, stars_appear_frame + i // 5 + 30, 1.0)
# Souls come together
union_start = 580
union_end = 650
keyframe_location(soul1, union_start, soul1.location[:])
keyframe_location(soul2, union_start, soul2.location[:])
keyframe_location(soul1, union_end, (0.35, 0, 0))
keyframe_location(soul2, union_end, (-0.35, 0, 0))
# Glow brighter together
# (In Blender, we'd animate material emission strength, but for export compatibility
# we'll animate scale as a visual indicator)
keyframe_scale(soul1, union_end, 1.0)
keyframe_scale(soul1, union_end + 30, 1.5)
keyframe_scale(soul2, union_end, 1.0)
keyframe_scale(soul2, union_end + 30, 1.5)
# Dim stars when souls unite
for star in stars:
keyframe_scale(star, union_end, 1.0)
keyframe_scale(star, union_end + 30, 0.7)
# Exit animation
keyframe_scale(soul1, TOTAL_FRAMES - 30, 1.5)
keyframe_scale(soul1, TOTAL_FRAMES, 0.01)
keyframe_scale(soul2, TOTAL_FRAMES - 30, 1.5)
keyframe_scale(soul2, TOTAL_FRAMES, 0.01)
return soul1, soul2, trail1, trail2, stars
if __name__ == "__main__":
create_with_u_animation()
output_dir = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
bpy.ops.wm.save_as_mainfile(filepath=os.path.join(output_dir, "exports", "track09_with_u.blend"))
bpy.ops.export_scene.gltf(
filepath=os.path.join(output_dir, "exports", "track09_with_u.gltf"),
export_animations=True,
export_format='GLTF_SEPARATE'
)
bpy.ops.wm.alembic_export(
filepath=os.path.join(output_dir, "exports", "track09_with_u.abc"),
start=1, end=TOTAL_FRAMES
)
print("Track 09 - With U: Export complete!")