Simplified Screen Capture Service
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@ -12,68 +12,35 @@ class ScreenCaptureService: ObservableObject {
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category: "aienhancement"
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)
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// Maximum number of retries for capture attempts
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private let maxCaptureRetries = 3
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// Delay between capture retries in seconds
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private let captureRetryDelay: TimeInterval = 0.5
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private func getActiveWindowInfo() -> (title: String, ownerName: String, windowID: CGWindowID)? {
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// Try multiple window list options to improve reliability
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let options: [CGWindowListOption] = [
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[.optionOnScreenOnly, .excludeDesktopElements],
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[.optionOnScreenOnly],
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[]
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]
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let windowListInfo = CGWindowListCopyWindowInfo([.optionOnScreenOnly], kCGNullWindowID) as? [[String: Any]] ?? []
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for option in options {
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let windowListInfo = CGWindowListCopyWindowInfo(option, kCGNullWindowID) as? [[String: Any]] ?? []
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// Find the frontmost window that isn't our own app
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if let frontWindow = windowListInfo.first(where: { info in
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let layer = info[kCGWindowLayer as String] as? Int32 ?? 0
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let ownerName = info[kCGWindowOwnerName as String] as? String ?? ""
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// Exclude our own app and system UI elements
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return layer == 0 && ownerName != "VoiceInk" && !ownerName.contains("Dock") && !ownerName.contains("Menu Bar")
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}) {
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guard let windowID = frontWindow[kCGWindowNumber as String] as? CGWindowID,
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let ownerName = frontWindow[kCGWindowOwnerName as String] as? String,
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let title = frontWindow[kCGWindowName as String] as? String else {
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continue
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}
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return (title: title, ownerName: ownerName, windowID: windowID)
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}
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}
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// If we couldn't find a window with the normal approach, try a more aggressive approach
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logger.notice("Trying fallback window detection approach")
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let allWindows = CGWindowListCopyWindowInfo(.optionAll, kCGNullWindowID) as? [[String: Any]] ?? []
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// Find any visible window that isn't our own
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if let visibleWindow = allWindows.first(where: { info in
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// Find the frontmost window that isn't our own app
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if let frontWindow = windowListInfo.first(where: { info in
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let layer = info[kCGWindowLayer as String] as? Int32 ?? 0
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let ownerName = info[kCGWindowOwnerName as String] as? String ?? ""
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let alpha = info[kCGWindowAlpha as String] as? Double ?? 0
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return ownerName != "VoiceInk" && !ownerName.contains("Dock") && alpha > 0
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// Exclude our own app and system UI elements
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return layer == 0 && ownerName != "VoiceInk" && !ownerName.contains("Dock") && !ownerName.contains("Menu Bar")
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}) {
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let windowID = visibleWindow[kCGWindowNumber as String] as? CGWindowID ?? 0
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let ownerName = visibleWindow[kCGWindowOwnerName as String] as? String ?? "Unknown App"
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let title = visibleWindow[kCGWindowName as String] as? String ?? "Unknown Window"
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guard let windowID = frontWindow[kCGWindowNumber as String] as? CGWindowID,
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let ownerName = frontWindow[kCGWindowOwnerName as String] as? String,
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let title = frontWindow[kCGWindowName as String] as? String else {
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return nil
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}
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logger.notice("Found fallback window: \(title, privacy: .public) (\(ownerName, privacy: .public))")
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return (title: title, ownerName: ownerName, windowID: windowID)
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}
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logger.notice("❌ No suitable window found for capture")
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return nil
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}
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func captureActiveWindow() -> NSImage? {
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guard let windowInfo = getActiveWindowInfo() else {
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logger.notice("❌ Failed to get window info for capture")
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return captureFullScreen() // Fallback to full screen capture
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return captureFullScreen()
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}
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// Try to capture the specific window
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// Capture the specific window
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let cgImage = CGWindowListCreateImage(
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.null,
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.optionIncludingWindow,
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@ -85,15 +52,14 @@ class ScreenCaptureService: ObservableObject {
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logger.notice("✅ Successfully captured window")
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return NSImage(cgImage: cgImage, size: NSSize(width: cgImage.width, height: cgImage.height))
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} else {
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logger.notice("⚠️ Window-specific capture failed, trying fallback methods")
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return captureFullScreen() // Fallback to full screen
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logger.notice("⚠️ Window-specific capture failed, trying full screen")
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return captureFullScreen()
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}
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}
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private func captureFullScreen() -> NSImage? {
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logger.notice("📺 Attempting full screen capture as fallback")
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logger.notice("📺 Attempting full screen capture")
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// Capture the entire screen
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if let screen = NSScreen.main {
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let rect = screen.frame
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let cgImage = CGWindowListCreateImage(
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@ -174,59 +140,42 @@ class ScreenCaptureService: ObservableObject {
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logger.notice("🎬 Starting screen capture")
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// Try multiple times to get a successful capture
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for attempt in 1...maxCaptureRetries {
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logger.notice("🔄 Capture attempt \(attempt, privacy: .public) of \(self.maxCaptureRetries, privacy: .public)")
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// First get window info
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guard let windowInfo = getActiveWindowInfo() else {
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logger.notice("❌ Failed to get window info on attempt \(attempt, privacy: .public)")
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if attempt < maxCaptureRetries {
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try? await Task.sleep(nanoseconds: UInt64(captureRetryDelay * 1_000_000_000))
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continue
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// Get window info
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guard let windowInfo = getActiveWindowInfo() else {
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logger.notice("❌ Failed to get window info")
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return nil
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}
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logger.notice("🎯 Found window: \(windowInfo.title, privacy: .public) (\(windowInfo.ownerName, privacy: .public))")
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// Start with window metadata
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var contextText = """
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Active Window: \(windowInfo.title)
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Application: \(windowInfo.ownerName)
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"""
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// Capture and process window content
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if let capturedImage = captureActiveWindow() {
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let extractedText = await withCheckedContinuation({ continuation in
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extractText(from: capturedImage) { text in
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continuation.resume(returning: text)
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}
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return nil
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}
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})
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logger.notice("🎯 Found window: \(windowInfo.title, privacy: .public) (\(windowInfo.ownerName, privacy: .public))")
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// Start with window metadata
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var contextText = """
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Active Window: \(windowInfo.title)
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Application: \(windowInfo.ownerName)
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"""
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// Then capture and process window content
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if let capturedImage = captureActiveWindow() {
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if let extractedText = await withCheckedContinuation({ continuation in
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extractText(from: capturedImage) { text in
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continuation.resume(returning: text)
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}
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}) {
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contextText += "Window Content:\n\(extractedText)"
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// Log immediately after text extraction
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logger.notice("✅ Captured: \(contextText, privacy: .public)")
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// Ensure lastCapturedText is set on the main thread
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await MainActor.run {
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self.lastCapturedText = contextText
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}
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return contextText
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} else {
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logger.notice("⚠️ Failed to extract text from image on attempt \(attempt, privacy: .public)")
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if let extractedText = extractedText {
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contextText += "Window Content:\n\(extractedText)"
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logger.notice("✅ Captured text successfully")
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await MainActor.run {
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self.lastCapturedText = contextText
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}
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} else {
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logger.notice("⚠️ Failed to capture window image on attempt \(attempt, privacy: .public)")
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}
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if attempt < maxCaptureRetries {
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try? await Task.sleep(nanoseconds: UInt64(captureRetryDelay * 1_000_000_000))
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return contextText
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}
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}
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logger.notice("❌ All capture attempts failed")
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logger.notice("❌ Capture attempt failed")
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return nil
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}
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}
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