Merge pull request #446 from Beingpax/improved-recorder-setup

Improve Audio Engine Recorder Setup
This commit is contained in:
Prakash Joshi Pax 2025-12-21 22:37:25 +05:45 committed by GitHub
commit bd4b25e7c1
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
4 changed files with 80 additions and 134 deletions

View File

@ -17,8 +17,8 @@ class AudioEngineRecorder: ObservableObject {
private var isRecording = false
private var recordingURL: URL?
@Published var currentAveragePower: Float = 0.0
@Published var currentPeakPower: Float = 0.0
@Published var currentAveragePower: Float = -160.0
@Published var currentPeakPower: Float = -160.0
private let tapBufferSize: AVAudioFrameCount = 4096
private let tapBusNumber: AVAudioNodeBus = 0
@ -26,37 +26,14 @@ class AudioEngineRecorder: ObservableObject {
private let audioProcessingQueue = DispatchQueue(label: "com.prakashjoshipax.VoiceInk.audioProcessing", qos: .userInitiated)
private let fileWriteLock = NSLock()
// Callback to notify parent class of runtime recording errors
var onRecordingError: ((Error) -> Void)?
init() {
setupNotifications()
}
private var validationTimer: Timer?
private var hasReceivedValidBuffer = false
private func setupNotifications() {
NotificationCenter.default.addObserver(
self,
selector: #selector(handleConfigurationChange),
name: .AVAudioEngineConfigurationChange,
object: nil
)
}
@objc private func handleConfigurationChange(notification: Notification) {
Task { @MainActor in
guard isRecording else { return }
logger.info("⚠️ AVAudioEngine configuration change detected (e.g. sample rate change). Restarting engine...")
do {
try restartRecordingPreservingFile()
} catch {
logger.error("Failed to recover from configuration change: \(error.localizedDescription)")
stopRecording()
}
}
}
func startRecording(toOutputFile url: URL) throws {
func startRecording(toOutputFile url: URL, retryCount: Int = 0) throws {
stopRecording()
hasReceivedValidBuffer = false
let engine = AVAudioEngine()
audioEngine = engine
@ -124,6 +101,7 @@ class AudioEngineRecorder: ObservableObject {
do {
try engine.start()
isRecording = true
startValidationTimer(url: url, retryCount: retryCount)
} catch {
logger.error("Failed to start audio engine: \(error.localizedDescription)")
input.removeTap(onBus: tapBusNumber)
@ -131,64 +109,44 @@ class AudioEngineRecorder: ObservableObject {
}
}
private func restartRecordingPreservingFile() throws {
if let input = inputNode {
input.removeTap(onBus: tapBusNumber)
}
audioEngine?.stop()
// Drain queue to prevent old-format buffers racing with new converter
audioProcessingQueue.sync { }
let engine = AVAudioEngine()
audioEngine = engine
let input = engine.inputNode
inputNode = input
let inputFormat = input.outputFormat(forBus: tapBusNumber)
logger.info("Restarting with new input format - Sample Rate: \(inputFormat.sampleRate)")
guard inputFormat.sampleRate > 0 else {
throw AudioEngineRecorderError.invalidInputFormat
}
guard let format = recordingFormat else {
throw AudioEngineRecorderError.invalidRecordingFormat
}
guard let newConverter = AVAudioConverter(from: inputFormat, to: format) else {
throw AudioEngineRecorderError.failedToCreateConverter
}
fileWriteLock.lock()
converter = newConverter
fileWriteLock.unlock()
input.installTap(onBus: tapBusNumber, bufferSize: tapBufferSize, format: inputFormat) { [weak self] (buffer, time) in
private func startValidationTimer(url: URL, retryCount: Int) {
validationTimer = Timer.scheduledTimer(withTimeInterval: 1.5, repeats: false) { [weak self] _ in
guard let self = self else { return }
self.audioProcessingQueue.async {
self.processAudioBuffer(buffer)
let validationPassed = self.hasReceivedValidBuffer
if !validationPassed {
self.logger.warning("Recording validation failed")
self.stopRecording()
if retryCount < 2 {
self.logger.info("Retrying recording (attempt \(retryCount + 1)/2)...")
DispatchQueue.main.asyncAfter(deadline: .now() + 0.5) {
do {
try self.startRecording(toOutputFile: url, retryCount: retryCount + 1)
} catch {
self.logger.error("Retry failed: \(error.localizedDescription)")
self.onRecordingError?(error)
}
}
} else {
self.logger.error("Recording failed after 2 retry attempts")
self.onRecordingError?(AudioEngineRecorderError.recordingValidationFailed)
}
} else {
self.logger.info("Recording validation successful")
}
}
engine.prepare()
try engine.start()
logger.info("✅ Audio engine successfully restarted after configuration change")
}
func stopRecording() {
guard isRecording else {
return
}
guard isRecording else { return }
if let input = inputNode {
input.removeTap(onBus: tapBusNumber)
}
validationTimer?.invalidate()
validationTimer = nil
inputNode?.removeTap(onBus: tapBusNumber)
audioEngine?.stop()
// Wait for pending buffers to finish processing before clearing resources
audioProcessingQueue.sync { }
fileWriteLock.lock()
@ -201,6 +159,7 @@ class AudioEngineRecorder: ObservableObject {
inputNode = nil
recordingURL = nil
isRecording = false
hasReceivedValidBuffer = false
currentAveragePower = 0.0
currentPeakPower = 0.0
@ -217,7 +176,10 @@ class AudioEngineRecorder: ObservableObject {
guard let audioFile = audioFile,
let converter = converter,
let format = recordingFormat else {
let format = recordingFormat else { return }
guard buffer.frameLength > 0 else {
logTapError(message: "Empty buffer received")
return
}
@ -227,10 +189,7 @@ class AudioEngineRecorder: ObservableObject {
let outputCapacity = AVAudioFrameCount(Double(buffer.frameLength) * ratio)
guard let convertedBuffer = AVAudioPCMBuffer(pcmFormat: format, frameCapacity: outputCapacity) else {
logger.error("Failed to create converted buffer")
Task { @MainActor in
self.onRecordingError?(AudioEngineRecorderError.bufferConversionFailed)
}
logTapError(message: "Failed to create converted buffer")
return
}
@ -249,23 +208,26 @@ class AudioEngineRecorder: ObservableObject {
}
if let error = error {
logger.error("Audio conversion error: \(error.localizedDescription)")
Task { @MainActor in
self.onRecordingError?(AudioEngineRecorderError.audioConversionError(error))
}
logTapError(message: "Audio conversion failed: \(error.localizedDescription)")
return
}
do {
try audioFile.write(from: convertedBuffer)
} catch {
logger.error("Failed to write buffer to file: \(error.localizedDescription)")
Task { @MainActor in
self.onRecordingError?(AudioEngineRecorderError.fileWriteFailed(error))
if !self.hasReceivedValidBuffer {
self.hasReceivedValidBuffer = true
}
}
} catch {
logTapError(message: "File write failed: \(error.localizedDescription)")
}
}
nonisolated private func logTapError(message: String) {
logger.error("\(message)")
}
nonisolated private func updateMeters(from buffer: AVAudioPCMBuffer) {
guard let channelData = buffer.floatChannelData else { return }
@ -300,17 +262,8 @@ class AudioEngineRecorder: ObservableObject {
}
}
var isCurrentlyRecording: Bool {
return isRecording
}
var currentRecordingURL: URL? {
return recordingURL
}
deinit {
NotificationCenter.default.removeObserver(self)
}
var isCurrentlyRecording: Bool { isRecording }
var currentRecordingURL: URL? { recordingURL }
}
// MARK: - Error Types
@ -324,6 +277,7 @@ enum AudioEngineRecorderError: LocalizedError {
case bufferConversionFailed
case audioConversionError(Error)
case fileWriteFailed(Error)
case recordingValidationFailed
var errorDescription: String? {
switch self {
@ -343,6 +297,8 @@ enum AudioEngineRecorderError: LocalizedError {
return "Audio format conversion failed: \(error.localizedDescription)"
case .fileWriteFailed(let error):
return "Failed to write audio data to file: \(error.localizedDescription)"
case .recordingValidationFailed:
return "Recording failed to start - no valid audio received from device"
}
}
}

View File

@ -36,20 +36,16 @@ class Recorder: NSObject, ObservableObject {
private func handleDeviceChange() async {
guard !isReconfiguring else { return }
guard recorder != nil else { return }
isReconfiguring = true
if recorder != nil {
let currentURL = recorder?.currentRecordingURL
stopRecording()
if let url = currentURL {
do {
try await startRecording(toOutputFile: url)
} catch {
logger.error("❌ Failed to restart recording after device change: \(error.localizedDescription)")
}
}
try? await Task.sleep(nanoseconds: 200_000_000)
await MainActor.run {
NotificationCenter.default.post(name: .toggleMiniRecorder, object: nil)
}
isReconfiguring = false
}
@ -78,14 +74,12 @@ class Recorder: NSObject, ObservableObject {
hasDetectedAudioInCurrentSession = false
let deviceID = deviceManager.getCurrentDevice()
if deviceID != 0 {
do {
try await configureAudioSession(with: deviceID)
} catch {
logger.warning("⚠️ Failed to configure audio session for device \(deviceID), attempting to continue: \(error.localizedDescription)")
}
do {
try await configureAudioSession(with: deviceID)
} catch {
logger.warning("⚠️ Failed to configure audio session for device \(deviceID), attempting to continue: \(error.localizedDescription)")
}
do {
let engineRecorder = AudioEngineRecorder()
recorder = engineRecorder

View File

@ -33,9 +33,6 @@ class AudioDeviceConfiguration {
}
static func setDefaultInputDevice(_ deviceID: AudioDeviceID) throws {
if let currentDefault = getDefaultInputDevice(), currentDefault == deviceID {
return
}
var deviceIDCopy = deviceID
let propertySize = UInt32(MemoryLayout<AudioDeviceID>.size)
var address = AudioObjectPropertyAddress(

View File

@ -142,7 +142,6 @@ class AudioDeviceManager: ObservableObject {
}
func loadAvailableDevices(completion: (() -> Void)? = nil) {
logger.info("Loading available audio devices...")
var propertySize: UInt32 = 0
var address = AudioObjectPropertyAddress(
mSelector: kAudioHardwarePropertyDevices,
@ -159,7 +158,6 @@ class AudioDeviceManager: ObservableObject {
)
let deviceCount = Int(propertySize) / MemoryLayout<AudioDeviceID>.size
logger.info("Found \(deviceCount) total audio devices")
var deviceIDs = [AudioDeviceID](repeating: 0, count: deviceCount)
@ -186,11 +184,6 @@ class AudioDeviceManager: ObservableObject {
return (id: deviceID, uid: uid, name: name)
}
logger.info("Found \(devices.count) input devices")
devices.forEach { device in
logger.info("Available device: \(device.name) (ID: \(device.id))")
}
DispatchQueue.main.async { [weak self] in
guard let self = self else { return }
self.availableDevices = devices.map { ($0.id, $0.uid, $0.name) }
@ -453,9 +446,17 @@ class AudioDeviceManager: ObservableObject {
private func handleDeviceListChange() {
logger.info("Device list change detected")
// Don't change devices while recording is active
// This prevents audio engine errors during recording startup
if isRecordingActive {
logger.info("Recording is active - deferring device change handling")
return
}
loadAvailableDevices { [weak self] in
guard let self = self else { return }
if self.inputMode == .prioritized {
self.selectHighestPriorityAvailableDevice()
} else if self.inputMode == .custom,
@ -526,8 +527,6 @@ class AudioDeviceManager: ObservableObject {
}
private func notifyDeviceChange() {
if !isRecordingActive {
NotificationCenter.default.post(name: NSNotification.Name("AudioDeviceChanged"), object: nil)
}
NotificationCenter.default.post(name: NSNotification.Name("AudioDeviceChanged"), object: nil)
}
}