Guard check to validate device exists before AudioUnit setup
This commit is contained in:
parent
8fce0475a5
commit
c2c955c18b
@ -68,6 +68,12 @@ final class CoreAudioRecorder {
|
||||
throw CoreAudioRecorderError.failedToSetDevice(status: 0)
|
||||
}
|
||||
|
||||
// Validate device still exists before proceeding with setup
|
||||
guard isDeviceAvailable(deviceID) else {
|
||||
logger.error("Cannot start recording - device \(deviceID) is no longer available")
|
||||
throw CoreAudioRecorderError.deviceNotAvailable
|
||||
}
|
||||
|
||||
currentDeviceID = deviceID
|
||||
recordingURL = url
|
||||
|
||||
@ -816,6 +822,29 @@ final class CoreAudioRecorder {
|
||||
|
||||
return status == noErr ? bufferSize : nil
|
||||
}
|
||||
|
||||
/// Checks if a device is currently available using Apple's kAudioDevicePropertyDeviceIsAlive
|
||||
private func isDeviceAvailable(_ deviceID: AudioDeviceID) -> Bool {
|
||||
var address = AudioObjectPropertyAddress(
|
||||
mSelector: kAudioDevicePropertyDeviceIsAlive,
|
||||
mScope: kAudioObjectPropertyScopeGlobal,
|
||||
mElement: kAudioObjectPropertyElementMain
|
||||
)
|
||||
|
||||
var isAlive: UInt32 = 0
|
||||
var propertySize = UInt32(MemoryLayout<UInt32>.size)
|
||||
|
||||
let status = AudioObjectGetPropertyData(
|
||||
deviceID,
|
||||
&address,
|
||||
0,
|
||||
nil,
|
||||
&propertySize,
|
||||
&isAlive
|
||||
)
|
||||
|
||||
return status == noErr && isAlive == 1
|
||||
}
|
||||
}
|
||||
|
||||
// MARK: - Error Types
|
||||
@ -823,6 +852,7 @@ final class CoreAudioRecorder {
|
||||
enum CoreAudioRecorderError: LocalizedError {
|
||||
case audioUnitNotFound
|
||||
case audioUnitNotInitialized
|
||||
case deviceNotAvailable
|
||||
case failedToCreateAudioUnit(status: OSStatus)
|
||||
case failedToEnableInput(status: OSStatus)
|
||||
case failedToDisableOutput(status: OSStatus)
|
||||
@ -841,6 +871,8 @@ enum CoreAudioRecorderError: LocalizedError {
|
||||
return "HAL Output AudioUnit not found"
|
||||
case .audioUnitNotInitialized:
|
||||
return "AudioUnit not initialized"
|
||||
case .deviceNotAvailable:
|
||||
return "Audio device is no longer available"
|
||||
case .failedToCreateAudioUnit(let status):
|
||||
return "Failed to create AudioUnit: \(status)"
|
||||
case .failedToEnableInput(let status):
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user