Enhance screen capture reliability with fallback mechanisms

This commit is contained in:
Beingpax 2025-03-07 18:48:30 +05:45
parent 564a69c97d
commit ce3ac6d449

View File

@ -12,35 +12,68 @@ class ScreenCaptureService: ObservableObject {
category: "aienhancement"
)
// Maximum number of retries for capture attempts
private let maxCaptureRetries = 3
// Delay between capture retries in seconds
private let captureRetryDelay: TimeInterval = 0.5
private func getActiveWindowInfo() -> (title: String, ownerName: String, windowID: CGWindowID)? {
let options = CGWindowListOption([.optionOnScreenOnly, .excludeDesktopElements])
let windowListInfo = CGWindowListCopyWindowInfo(options, kCGNullWindowID) as? [[String: Any]] ?? []
// Try multiple window list options to improve reliability
let options: [CGWindowListOption] = [
[.optionOnScreenOnly, .excludeDesktopElements],
[.optionOnScreenOnly],
[]
]
// Find the frontmost window that isn't our own app
guard let frontWindow = windowListInfo.first(where: { info in
let layer = info[kCGWindowLayer as String] as? Int32 ?? 0
for option in options {
let windowListInfo = CGWindowListCopyWindowInfo(option, kCGNullWindowID) as? [[String: Any]] ?? []
// Find the frontmost window that isn't our own app
if let frontWindow = windowListInfo.first(where: { info in
let layer = info[kCGWindowLayer as String] as? Int32 ?? 0
let ownerName = info[kCGWindowOwnerName as String] as? String ?? ""
// Exclude our own app and system UI elements
return layer == 0 && ownerName != "VoiceInk" && !ownerName.contains("Dock") && !ownerName.contains("Menu Bar")
}) {
guard let windowID = frontWindow[kCGWindowNumber as String] as? CGWindowID,
let ownerName = frontWindow[kCGWindowOwnerName as String] as? String,
let title = frontWindow[kCGWindowName as String] as? String else {
continue
}
return (title: title, ownerName: ownerName, windowID: windowID)
}
}
// If we couldn't find a window with the normal approach, try a more aggressive approach
logger.notice("Trying fallback window detection approach")
let allWindows = CGWindowListCopyWindowInfo(.optionAll, kCGNullWindowID) as? [[String: Any]] ?? []
// Find any visible window that isn't our own
if let visibleWindow = allWindows.first(where: { info in
let ownerName = info[kCGWindowOwnerName as String] as? String ?? ""
// Exclude our own app and system UI elements
return layer == 0 && ownerName != "VoiceInk" && !ownerName.contains("Dock") && !ownerName.contains("Menu Bar")
}) else {
return nil
let alpha = info[kCGWindowAlpha as String] as? Double ?? 0
return ownerName != "VoiceInk" && !ownerName.contains("Dock") && alpha > 0
}) {
let windowID = visibleWindow[kCGWindowNumber as String] as? CGWindowID ?? 0
let ownerName = visibleWindow[kCGWindowOwnerName as String] as? String ?? "Unknown App"
let title = visibleWindow[kCGWindowName as String] as? String ?? "Unknown Window"
logger.notice("Found fallback window: \(title, privacy: .public) (\(ownerName, privacy: .public))")
return (title: title, ownerName: ownerName, windowID: windowID)
}
guard let windowID = frontWindow[kCGWindowNumber as String] as? CGWindowID,
let ownerName = frontWindow[kCGWindowOwnerName as String] as? String,
let title = frontWindow[kCGWindowName as String] as? String else {
return nil
}
return (title: title, ownerName: ownerName, windowID: windowID)
logger.notice("❌ No suitable window found for capture")
return nil
}
func captureActiveWindow() -> NSImage? {
guard let windowInfo = getActiveWindowInfo() else {
return nil
logger.notice("❌ Failed to get window info for capture")
return captureFullScreen() // Fallback to full screen capture
}
// Capture the window
// Try to capture the specific window
let cgImage = CGWindowListCreateImage(
.null,
.optionIncludingWindow,
@ -48,23 +81,55 @@ class ScreenCaptureService: ObservableObject {
[.boundsIgnoreFraming, .bestResolution]
)
guard let cgImage = cgImage else {
return nil
if let cgImage = cgImage {
logger.notice("✅ Successfully captured window")
return NSImage(cgImage: cgImage, size: NSSize(width: cgImage.width, height: cgImage.height))
} else {
logger.notice("⚠️ Window-specific capture failed, trying fallback methods")
return captureFullScreen() // Fallback to full screen
}
}
private func captureFullScreen() -> NSImage? {
logger.notice("📺 Attempting full screen capture as fallback")
// Capture the entire screen
if let screen = NSScreen.main {
let rect = screen.frame
let cgImage = CGWindowListCreateImage(
rect,
.optionOnScreenOnly,
kCGNullWindowID,
[.bestResolution]
)
if let cgImage = cgImage {
logger.notice("✅ Full screen capture successful")
return NSImage(cgImage: cgImage, size: NSSize(width: cgImage.width, height: cgImage.height))
}
}
return NSImage(cgImage: cgImage, size: NSSize(width: cgImage.width, height: cgImage.height))
logger.notice("❌ All capture methods failed")
return nil
}
func extractText(from image: NSImage, completion: @escaping (String?) -> Void) {
guard let cgImage = image.cgImage(forProposedRect: nil, context: nil, hints: nil) else {
logger.notice("❌ Failed to convert NSImage to CGImage for text extraction")
completion(nil)
return
}
let requestHandler = VNImageRequestHandler(cgImage: cgImage, options: [:])
let request = VNRecognizeTextRequest { request, error in
guard error == nil,
let observations = request.results as? [VNRecognizedTextObservation] else {
if let error = error {
self.logger.notice("❌ Text recognition error: \(error.localizedDescription, privacy: .public)")
completion(nil)
return
}
guard let observations = request.results as? [VNRecognizedTextObservation] else {
self.logger.notice("❌ No text observations found")
completion(nil)
return
}
@ -73,56 +138,95 @@ class ScreenCaptureService: ObservableObject {
observation.topCandidates(1).first?.string
}.joined(separator: "\n")
completion(text)
if text.isEmpty {
self.logger.notice("⚠️ Text extraction returned empty result")
completion(nil)
} else {
self.logger.notice("✅ Text extraction successful, found \(text.count, privacy: .public) characters")
completion(text)
}
}
// Configure the recognition level
request.recognitionLevel = .accurate
request.usesLanguageCorrection = true
do {
try requestHandler.perform([request])
} catch {
logger.notice("❌ Failed to perform text recognition: \(error.localizedDescription, privacy: .public)")
completion(nil)
}
}
func captureAndExtractText() async -> String? {
guard !isCapturing else { return nil }
isCapturing = true
defer { isCapturing = false }
logger.notice("🎬 Starting screen capture")
// First get window info
guard let windowInfo = getActiveWindowInfo() else {
logger.notice("❌ Failed to get window info")
return nil
guard !isCapturing else {
logger.notice("⚠️ Screen capture already in progress, skipping")
return nil
}
logger.notice("🎯 Found window: \(windowInfo.title) (\(windowInfo.ownerName))")
// Start with window metadata
var contextText = """
Active Window: \(windowInfo.title)
Application: \(windowInfo.ownerName)
"""
// Then capture and process window content
if let capturedImage = captureActiveWindow() {
if let extractedText = await withCheckedContinuation({ continuation in
extractText(from: capturedImage) { text in
continuation.resume(returning: text)
}
}) {
contextText += "Window Content:\n\(extractedText)"
// Log immediately after text extraction
logger.notice("✅ Captured: \(contextText)")
isCapturing = true
defer {
DispatchQueue.main.async {
self.isCapturing = false
}
}
self.lastCapturedText = contextText
return contextText
logger.notice("🎬 Starting screen capture")
// Try multiple times to get a successful capture
for attempt in 1...maxCaptureRetries {
logger.notice("🔄 Capture attempt \(attempt, privacy: .public) of \(maxCaptureRetries, privacy: .public)")
// First get window info
guard let windowInfo = getActiveWindowInfo() else {
logger.notice("❌ Failed to get window info on attempt \(attempt, privacy: .public)")
if attempt < maxCaptureRetries {
try? await Task.sleep(nanoseconds: UInt64(captureRetryDelay * 1_000_000_000))
continue
}
return nil
}
logger.notice("🎯 Found window: \(windowInfo.title, privacy: .public) (\(windowInfo.ownerName, privacy: .public))")
// Start with window metadata
var contextText = """
Active Window: \(windowInfo.title)
Application: \(windowInfo.ownerName)
"""
// Then capture and process window content
if let capturedImage = captureActiveWindow() {
if let extractedText = await withCheckedContinuation({ continuation in
extractText(from: capturedImage) { text in
continuation.resume(returning: text)
}
}) {
contextText += "Window Content:\n\(extractedText)"
// Log immediately after text extraction
logger.notice("✅ Captured: \(contextText, privacy: .public)")
// Ensure lastCapturedText is set on the main thread
await MainActor.run {
self.lastCapturedText = contextText
}
return contextText
} else {
logger.notice("⚠️ Failed to extract text from image on attempt \(attempt, privacy: .public)")
}
} else {
logger.notice("⚠️ Failed to capture window image on attempt \(attempt, privacy: .public)")
}
if attempt < maxCaptureRetries {
try? await Task.sleep(nanoseconds: UInt64(captureRetryDelay * 1_000_000_000))
}
}
logger.notice("❌ All capture attempts failed")
return nil
}
}